Design models for developing educational virtual reality environments: A systematic review

dc.contributor.authorGeris A.
dc.contributor.authorÖzdener N.
dc.date.accessioned2024-07-22T08:08:12Z
dc.date.available2024-07-22T08:08:12Z
dc.date.issued2019
dc.description.abstractVirtual reality, although not a new technology, has rapidly increased its popularity in the last few years. As a result, their use in educational environments has been a topic of interest in academic research. One of the first questions asked by education researchers has been, "How can we design an effective virtual reality environment?", which led to the development of many design models for the preparation of educational virtual reality environments based on various approaches. These design models have been systematically examined in terms of themes and codes within this study, in hopes this chapter may be of importance for guiding researchers who want to design an educational virtual reality environment or create a design model. © 2021, IGI Global.
dc.identifier.DOI-ID10.4018/978-1-7998-1796-3.ch001
dc.identifier.urihttp://akademikarsiv.cbu.edu.tr:4000/handle/123456789/14293
dc.language.isoEnglish
dc.publisherIGI Global
dc.titleDesign models for developing educational virtual reality environments: A systematic review
dc.typeBook chapter

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